GSAP for 3D Animation — Three.js Timeline Orchestration
GSAP orchestrates Three.js scenes — camera movement, material changes, particle behavior, all on one timeline.
GSAP for 3D animation means using GSAP timelines to drive Three.js scene state. Anything tweenable on a Three.js object — camera.position, material.color, mesh.rotation, light.intensity — can go on a timeline. Pattern: define a master timeline, add child tweens for each scene element, scrub the master with ScrollTrigger. The result is choreographed motion that feels intentional rather than ambient. For complex sequences I sometimes layer GSAP on top of Three.js AnimationMixer (mixer drives skeletal anims, GSAP drives everything else).
How I work with it
On a typical project, gsap animation ships as a self-contained module: one entry-point JS file, one CSS file, asset bundle below 1.5MB total. I keep the integration sandboxed so the rest of the site stays SEO-friendly classical HTML. Frame budget targets 60 FPS on a mid-range Android, with a measurable fallback below.
Performance budget
Lighthouse mobile target: 85+ across all categories. I measure on real devices, not just emulator. Asset compression: glTF + Draco for meshes, KTX2 for textures, Brotli for shaders. Lazy-load any gsap animation scene that isn't above the fold so the first paint stays under 1.5s.
When this is overkill
If the goal is a simple e-commerce listing or content blog, a full gsap animation setup is overkill — a CSS-driven hero plus static images converts just as well at 1/10 the cost. gsap animation earns its keep when the brand needs a memorable visual moment or when 3D actually clarifies the product (configurators, tours, demos).
What you get hands-off
After delivery: source repository on GitHub (private), commented code, a 5-min Loom walkthrough explaining the scene logic, and the asset pipeline documented. First year of hosting and minor revisions is included. After that we agree on a maintenance plan if needed.
Frequently asked questions
Why pick this technology over alternatives?
What if a newer tool comes out next year?
How long does this take?
What does it cost?
What if my visitors are on weak phones?
Ready to ship a 3D experience?
Tell me what you need — fixed price, fixed deadline, no surprises.