Indie Game 3D Website — Steam-Wishlist-Driving Microsite
Indie game studios with 3D websites — drive Steam wishlists, Discord joins, and press coverage with cinematic microsites.
Indie game websites have a focused job: drive Steam wishlists and Discord joins before launch. 3D web supports it through cinematic hero scenes, scroll-driven story trailers, character/world showcases, integrated press kit. Pricing \$3,000-\$10,000. Strongest fit: indie studios with one game and clear visual identity, narrative-focused indies competing for press attention. Pixel-art roguelikes can use simple sites; story-rich 3D indies benefit from premium 3D web.
On-screen examples
Three concrete things 3D delivers for indie game: (1) hero-section interactive product showcase reactive to scroll, (2) configurator letting the user pick variants and see the result instantly, (3) scrollytelling 'about us' or process page that earns attention from first second. Each can stand alone or combine into a single site.
Conversion impact
Brands that introduced 3D product views report 25-40% more time-on-site and a measurable lift in qualified inquiries — visitors arrive at the contact form already convinced rather than just browsing. Bounce rates drop sharply on the hero section. Numbers vary by category but the direction is consistent: 3D buys engagement that flat layouts can't match.
Pricing band
Hero-only 3D upgrade (existing site keeps its content layer): $1,500-$2,500. Full 3D site rebuild for indie game: $3,500-$8,000 depending on number of scenes and asset budget. Configurator-style interactivity adds $2,000-$5,000. All fixed-price, all delivered with source. EUR equivalents on request.
What we deliver
A production-ready Indie Game 3D Website — Steam-Wishlist-Driving Microsite sized to your real audience and traffic patterns. The 3D layer respects mobile devices, ships with proper accessibility fallbacks (prefers-reduced-motion, focus-visible, screen-reader compatible), and degrades gracefully on browsers without WebGL. SEO is preserved — content stays in HTML, not WebGL canvas.
Frequently asked questions
Do you have other clients in this industry?
How does this differ from a generic web agency?
How long does this take?
What does it cost?
What if my visitors are on weak phones?
Ready to ship a 3D experience?
Tell me what you need — fixed price, fixed deadline, no surprises.